GhazzyTV's Physical Golem Necromancer Ascendancy, Bandits, and Pantheon Powers
Ascendancy
The Necromancer Golemancer doesn’t offer a lot of free choices when it comes to the ascendancy nodes. In this section, I will go through the nodes you’ll want and why.
My Preferred Set-Up
The ascendancy nodes are listed in order of importance and tied to the way you need to travel to access them.
- Mindless Aggression
- Commander of Darkness
- Mistress of Sacrifice
- Bone Barrier
Mindless Aggression
Mindless Aggression is a crazy good node as it provides not just damage but also both movement speed & attack speed for our golems.
Commander of Darkness
Commander of Darkness provides a ton of extra resistances making gearing easier and, most importantly, helping to keep your minions alive and giving them more damage dealing capability.
Mistress of Sacrifice
Mistress of Sacrifice grants us the benefit of 50% of our offering skill, this is the number 1 source of block chance we’ll use for the build.
Bone Barrier
Bone Barrier grants us a Guard Skill that we can bind to the left mouse button for easy upkeep. It protects not just us but also our minions, who also receive this buff. The node itself also grants minions extra HP and additional defensive scaling for us.
Bandits
As with most summoner builds, you will kill all of the bandits, as they provide no significant gains worthy of sacrificing the skill points.
Pantheon Powers
As in most builds, Pantheon selection comes down to a matter of personal taste. I love adding the upgraded Brine King Major God to avoid being frozen, as I can then completely ignore that risk in maps when I have an army of minions at my command.
I tend to lean towards the Shakari Minor God pantheon to mitigate Chaos Damage as it is a resistance very few builds bother to consider.